Thursday, May 2, 2013

Part 1


 The beginning of a “gaming career”

            On March 15, 2011, during my spring break, I discovered a game called “Dead Frontier”, a MMORPG revolving around a post-apocalyptic world over run with the undead.

            Now, back in this time, I was nothing more than a “Child” when it came to the Internet and MMO’s. I was only fifteen; yet, I acted in the way most “Noobs” would when it came to how I conducted myself in the game.

            The game was full of adult and young teens players, and gave off the sense of maturity. At least, when they were out in the actual game. However, on the forums where most people spent their time, they were very different.

            Scamming was the biggest problem of this game, because the admin’s and mods would not do anything to stop it other than ban the person who scammed, who was usually just an alt, or a secondary account for someone.

            An even bigger problem was hacking, and the owners of the game had a very cruel way of dealing with this. Which was usually banning both the hacker, and the player who was hacked. To ensure they banned the right person.

            However, the worst part of the game was not hackers or scammers, it was the admin’s themselves. The game mostly revolved around who bought membership, and who bought items off the “Shop” for real money. This caused normal players to stay at low levels or not advance at all.

            In my one year playing the game, I could only achieve level 62 out of 200 before quitting.

            The game put me off of MMO’s for a while, before I came across another game, one called Runescape.

            I started playing the game on May 2, 2012.

            I played this game for only six months, and reached level 134, but I never actually learned a thing about the game.

            After hitting level 130, I started thinking about what I was doing, playing a game that held little reward, and only gave me players wanting to steal my account or curse me out for no reason. A common problem with most MMO’s.

            So, I dropped the game and all MMO’s, again.

            At this time, I was more mature in my personality and how I handled people. I no longer talked in text, and actually knew how to handle a “troll”. Which is to basically not pay them any attention.

            After leaving PC gaming, I moved back to Console gaming, mainly the Xbox 360. Spending my hours playing games like Fallout 3 and Dragon Age origins. Both of them appealed to me because of their open world environment.

            Now, in the beginning of the year 2013, I was still holding to console gaming and holding down a life. At the age of 17, everything was going the way it had been for the past five years for me.

            During February, I came across an Anime called “Sword Art Online”. Google it if you want more information on it, but to simply put it; it’s an anime about a VRMMORPG (Virtual Reality Massive Multiplayer Online Role Playing Game <Whew> that’s a mouth full) where the gamers get trapped in the game by the Game Master, and must fight to survive, because dying in the game equals dying in real life.

            While I was watching this, I came across a kid in my school. This kid is someone who I’ve seen every now and again during my school career, dating back to first grade. I usually disregarded him, but after being put in a group with him, I found we had common interest. After showing him the Anime, he told me about a game he’s been playing. A game called, “World of Warcraft”.

            My first response was, “this game is just like every other”. However, he reassured me that it didn’t follow the guidelines that every other game had.

            So, after some convicting, I bought the Battle Chest for World of Warcraft, and entered the game.

            I joined the Blackhand US server, which at the time was a medium populated realm.

            Now, when I entered the game, I entered it with knowledge of how to act in a MMO. And within moments of making my character and going to the starting area, I was assaulted with Guild Request. I turned all down due to my friend wanting me to join the one he was in.

            My first character I made was a Human Paladin, however, I only could reach level 6 on him before I grew bored of the life of a paladin.

            So, this lead to the creation of my first main character, a Worgen Fury Warrior. Upon entering the game as a Worgen, I instantly took a liking to the race, and the class.

            I easily leveled to ten and selected the furry talent, mainly due to the prospect of duel wielding two large two handed swords in each hand.

            By the time I left the starting area for the Worgen, I was a level 15. And within ten minutes, I was sent a request from the guild my friend was apart of.

“The Flock”.

This guild had around 600 members, and at the time, I thought that was a good thing. However, as I soon learned, most of it’s members were alts and low levels who didn’t seem to play that much.

The forming of a new guild

            I had only been playing the game three days before me and my friend, who plays a character named “Alexanderias”, a Human Death Knight, level 83 at the time, started talking about starting a guild of our own.

            The Flock was a nice guild, but we wanted more from a guild than just the perks a level 25 guild provided.

            So, this train of thought led us to start “Royalty Elite”.

            Gaining signatures was the easy part, as the guild leader from the Flock on a alt and two random players signed it within five minutes of starting the guild charter.

            Now, since I was a leader of a “Clan” on Dead Frontier, and a clan on Runescape, I thought I would make for the best guild master. However, that job fell to Alex instead.

            The guild consisted of only him and me, the others were just alts who helped start the guild. So, a level 21 Worgen Fury Warrior, and a level 83 Human Death Knight are all who made up our new guild.

            The thought of mass recruiting did pass our minds, but we quickly dismissed this, remember the roster for the Flock, which was full of greyed out names, and the low amount of colored names. (Meaning offline for grey and online for color)

            We wanted a guild with only active members, who’s main was apart of the guild, and not their alt. So, this lead to both many problems with the guild, and the many accomplishments we made along the way.

Realm problems

            The Blackhand server was a great place to be, except for one small detail. You almost never saw a player on your realm outside of the larger cities.

            Most players would have a (*) next to their name, and were usually disregarded by players that saw the (*), since you wouldn’t be able to sell anything to them or go to capital cities with them.

            Our realm was so short on actual players, that it soon became a “New Player Realm”, but that story is for later on in this blog.

            All of this was the main reason our guild never grew from the two members it already had. (Alex and I)